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Changelog: Difference between revisions

From Worlds Collide Wiki - Final Fantasy VI Randomizer
1.4
(v1.3.1)
(1.4)
 
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'''Version 1.4.0''' - ''Oct 14, 2023''
* Add tiered equipable equipment and tiered equipable relics options
* Add customizable list of potential item rewards from checks
* Split Esper spells flags into separate flags for spells and learn rate
* Add Throwable and Restoratives objectives
* Add IronMog Mode flag - prevents saving in seeds
* Add High Tier Weapon, High Tier Armor, High Tier Shld, High Tier Helm, and High Tier Relic as objective results
* Eliminated in-game RNG with fixed encounter - every runner will encounter the same enemies at the same fixed encounters
* Eliminated random fixed encounters on Lete River - Left/Right will always be 4 encounters, Straight will be 5, Going Up will add 2 encounters
* Reduced Poison pixelation
* Add Mt. Zozo and Lone Wolf to No Free Characters/Espers
* Fixed Relm's theme playing at the Owzer's Mansion if it's a different character
* Add more detail to seed generation error message
* Removed the L. from "Remove L. Spells" in the flags menu
* Deprecated Random RNG (-rr) flag - it's always on
* Deprecated Randomize Clock (-rc) flag - it's always on
* Made Lone Wolf character reward play the character's theme and Updated Terra's theme to "Terra's Theme" from "Awakening"
* Locke's Theme will continue to play through Narshe Moogle Defense non-boss battles
 
'''Version 1.3.1''' - ''July 2, 2023''
* A bugged encounter found when using the Chest Random Monster flag has been removed
Confirmed users, contributors
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