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Changelog: Difference between revisions

From Worlds Collide Wiki - Final Fantasy VI Randomizer
1.4
(wiki.ff6wc.com/changelog)
 
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'''Version 1.4.0''' - ''Oct 14, 2023''
* Add tiered equipable equipment and tiered equipable relics options
* Add customizable list of potential item rewards from checks
* Split Esper spells flags into separate flags for spells and learn rate
* Add Throwable and Restoratives objectives
* Add IronMog Mode flag - prevents saving in seeds
* Add High Tier Weapon, High Tier Armor, High Tier Shld, High Tier Helm, and High Tier Relic as objective results
* Eliminated in-game RNG with fixed encounter - every runner will encounter the same enemies at the same fixed encounters
* Eliminated random fixed encounters on Lete River - Left/Right will always be 4 encounters, Straight will be 5, Going Up will add 2 encounters
* Reduced Poison pixelation
* Add Mt. Zozo and Lone Wolf to No Free Characters/Espers
* Fixed Relm's theme playing at the Owzer's Mansion if it's a different character
* Add more detail to seed generation error message
* Removed the L. from "Remove L. Spells" in the flags menu
* Deprecated Random RNG (-rr) flag - it's always on
* Deprecated Randomize Clock (-rc) flag - it's always on
* Made Lone Wolf character reward play the character's theme and Updated Terra's theme to "Terra's Theme" from "Awakening"
* Locke's Theme will continue to play through Narshe Moogle Defense non-boss battles
 
'''Version 1.3.1''' - ''July 2, 2023''
* A bugged encounter found when using the Chest Random Monster flag has been removed
* Add Auto Dark, Clear, and Imp objective results
 
'''Version 1.3.0''' - ''May 21, 2023''
* Add max Auction House Espers option
* Add remove "Top" spells option (Level 3 spells, Life 2, Quick, Merton, Pearl, Flare, X-Zone, Stop, Ultima)
* Add random monsters in chests option
* Add Shuffle and % Random options for Coliseum opponents and rewards
* Add a menu icon to show when all spells have been learned from an Esper
* Add an option to make healing text blue (to be able to distinguish from damage)
* Add option to have NPC dialog replaced with general game tips
* Add Scale by Bosses and Dragons Defeated option
* Add Shuffled Steals and Drops options
* Add Auto Overcast objective result
* Ebots Rock warp: once you have 22 coral, every teleporter will have a 50% chance to warp to the boss room, 25% chance to warp to the save point room, and 25% chance to warp to the exit room
* Mobliz WoR characters will now joins the battle at average level
* Adjusted Vargas sprite positioning at Mt Kolts so that B-Dash speed will no longer be able to outrun him
* Old Man in Narshe WoB will tell you the required Cursed Shld battles
* Coliseum will no longer revive characters at the start of battles if Permadeath is on
* A number of checks that would play a found character's theme now play the found character's theme if the check contains a character
* The boss in the Ultros 2 location (Opera House) will now play its regular battle theme instead of being disabled for the Grand Finale
* Modify enemy ability scaling tiers so that higher level cure spells are now more likely to be cast by lower level enemies
* Moogle Defense in open world will now show standard Esper/item sprites (Soldier, Imp, Ghost, Merchant)
* Moogle Defense no longer removes awarded Objective +/- stats for unrecruited characters
* Fix bug that hid MP in menu if character knew Lores but not Magic
* Fix feeding Cid fish timer glitch
 
'''Version 1.2.2''' - ''January 8, 2023''
* Fix Moogle Defense inventory bug
* Hide count of Coliseum Rewards Visible in Track menu if option is off
 
'''Version 1.2.1''' - ''December 28, 2022''
* Add Moogle Defense check (character gated by Mog)
** Add Marshal boss. Randomize the 2 other monsters in the Marshal formation to be a pair of the following: Red Wolf, Covert, Ogor, Tap Dancer, Sky Cap, Dueller, Fortis, Tyranosaur, PlutoArmor, Barb-e, Retainer
* Expensive Breakable Rods and Expensive Super Balls options no longer mutually exclusive
 
'''Version 1.2.0''' - ''December 19, 2022''
* Add Starting Party Level option
* Add Starting Espers option
* Add Improved Sketch/Control option
* Add Magitek Upgrade objective result
** Terra's extra 4 Magitek commands no longer available by default
* Add Auto Life 3 and Auto Dog Block objective results
* Add Statue Battles options
** Original, Shuffled amongst vanilla locations, Mixed with other bosses
* Add Magic MP Randomization options
** Original, Shuffled, Random Value from 0 to 254, Random Percent from 0-200% of original
* Add Learnable Spells option
** Add Remove All, White, Black, or Support Magic options
* Add Expensive Ultima option (costs 254 MP)
* Add Warp All option
* When spells are removed from Espers with random/random tiered option, the spells will be replaced with one in the same Esper spell tier
* Add Expensive Breakable Rods and Expensive Super Balls option
** Fire/Ice/Thunder Rod price from 3000 to 12000, Poison Rod from 1500 to 4500, Gravity Rod from 13000 to 15600, Pearl Rod from 12000 to 14400, Super Balls from 10000 to 20000
* Add No Sprint Shoes option
* Remove excluded non-S tier items from tiered or scaled chests
* Add Movement options
** Original, Auto Sprint, B-Dash, Sprint Shoes B-Dash
* Add Kefka Tower boss locations as objective condition checks
** Kefka's Tower Ambush (Inferno), Kefka's Tower Guardian, KT Left Triad Statue, KT Mid Triad Statue, KT Right Triad Statue
* After the Kefka @ Narshe check, party now warps to Arvis' house
* Ensure that Gau can use Magic in Fanatic's Tower
* Permadeath: Life 3 is now learnable
* Permadeath: Replace Life with Cure 2 in Rhobite Rage
* Permadeath: Learn Spells objective result can no longer give Life or Life 2 spells
* Add new Worlds Collide intro splash screen
* Move Flashes options to Accessibility (can now be applied independent of seed, like Graphics)
* Replace boss death flash removal with flash of monster sprite
* Add slow scrolling background during Air Force and Baren Falls battles
* Add High-Contrast World Minimap option
* Add Rage descriptions to Rage menu
* Set default configuration options to Message Speed 1, Battle Speed 6
* Add clarification of quantity of objective conditions required
* Fix weapon special abilities not working with Capture
* Fix multi-Steals only giving 1 item
* Fix bug with recruiting Blitz users level 42 or higher and not being able to learn Bum Rush
* Fix bug with objective dialog causing issues after completing Burning House
* Fix issue with too many "add level" objective results causing battle crashes
* Fix a bug that sometimes caused characters to fly offscreen after changing the party on the WoB airship and then interacting with certain NPCs
* Fix Flash Tool positioning during animation (Stray Flash)
 
'''Version 1.1.0''' - ''February 22, 2022''
*Add Steal Chances options
Confirmed users, contributors
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